Gameplay

Control the Sandman with the UP and DOWN keys  or W and S. Shooting is automatic. Once you unlike the Scatter Shot, you can switch weapons using the LEFT and RIGHT keys.

You are the Sandman! Let the white sheep pass to help people dream. Shoot the black sheep to protect from nightmares. Watch out for the Nightmare sheep!

Credits

Art, Music, and Programming by Leandro Lopez.
I used Aseprite for pixel art, BeepBox for the music, and the Godot 4 game engine.
The in game font is 8-Bit HUD from Seba Perez on DaFont - https://www.dafont.com/8-bit-hud.font

Updates

4/10/2025

  • Added the Scatter Shot
  • Changed the base black sheep enemy to a wolf
  • Fixed bug in counting Dreams and how they're spent in store
  • Balanced weapon attributes a bit more
  • Balanced character movement speed a bit
  • Balanced sheep and enemy spawn timers

Things I'd like to add in for future updates:

  • Right now weapons share attributes, I'd rather they have unique attributes instead
  • Change Shephards Hook and make it it's own weapon. Right now, it's a modifier for bullets that allows a player to "collect" sheep/dreams early. I'd rather it:
    • be a melee type weapon that allows a player to clean up if too many sheep start piling up 
    • nets you extra dreams if used on sheep
    • but also hurts you and makes you lose dreams if accidentally used on an enemy.
  • More weapons.

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